Catarina, Master of Undeath is the leader of the Immortal Syndicate. Assumed I had to get them to higher ranks. And does it only affect his "syndicate board"? Division Leader is a 'special' rank that also can be Lieutenant or Captain. Answers a lot of questions that I've had. Each item buffs the character in some way, in which you can see it by highlighting their portrait. i don't see the point of choosing this option, Think you do that if you don’t need the specific person’s loot. Still trying to figure out exactly how loot is determined and how members gain items. thats just my guess though. You can't get them as drops, though. Ranks might do more things when it comes to their difficulty and/or loot which I'm still trying to figure out. I encountered one, where it was a trapped chest. The members have ranks, ranging from 0 to 3. You will always have the option to Interrogate the member(s). +2 Ranks to Betrayer, -2 ranks to Betrayed. If people reply to this with more info, I will update it. I have Guff level 3 on the Fortification group, and based on our assumptions it is better to have a level 3 guy on the Safehouse for better loots. What I can't wrap my head around is, how the fuck do I get Guff in there?? Or do the items drop when they are defeated in a hideout or something? The drops from the Mastermind aren’t that exceptional, and definitely not worth farming for profit. Check out POE 3.5 Betrayal Simple Guide - Safehouse and Syndicate to help you understand the connections between safe houses and syndicated members, and more … Cookies help us deliver our Services. ", The next encounter, I got whacked HARD (like dead). if "trust" = more likely to fight two people = more loot, then what benefits does "hatred" have to outweigh the increase in actions/intelligence/loot/etc gained from trusted? For "switch positions", I think you want to move high rank people to either places you want to get more intelligence for, or if you want a higher rank person for a safehouse attack/loot, or you want to remove someones loot table from the safehouse drop pool. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Building trust between members does seem to make them spawn together. Like equipment, they come in normal, magic, rare, and unique rarities, and can have their own special affixes which may make them more difficult, but also increases their potential … A new unknown member will replace them. chrome. She resides in the Mastermind's Lair. you have two people to talk to), the second option will always be Execute. Cookies help us deliver our Services. Intelligence might decay or be reduced via actions. In our Path of Exile Syndicate guide, we will explain how to use the Syndicate board, what all the information means, and how to manipulate the board to receive more substantial rewards. Reddit link - https://www.reddit.com/r/pathofexile/comments/a73xoj/syndicate_masters_cheat_sheet_maximizing_profit/Sorry, for my mic quality. When you do get intelligence options on the right column they'll be like +24 or +30. The betray options seem to be the strongest options when they proc. Leo will have currency). If given the choice, should I destroy the items they are wearing? Here are the most common misconceptions: POE has compatibility problems. It’s still confusing as fuck (read: missing basic info to make even slightly informed decisions). The player must defeat the Syndicate member(s) that are present in the zone. Try to keep people at Rank 3 as often as possible. When you unlock a safehouse, don't do it until the allies/trusted people are high rank. the safehouses are good, the master encounters are as profitable than your average boss aka not worth. Typically, only one crafted modifier may be … I wish they made this kind of information more explicit. I believe you are limited to 3 members being intimidated at a time. Lastly, … (Thanks, u/therospherae!) If so, talk to them first or they'll disappear and you won't gain their bonus. Good info. constantly interrogating someone? Remove members that are particularly dangerous/hard to kill. Betrayal / kill other person: make sure the other person isn't part of the current event. Also - I'd love to know what removing the old masters (e.g. How does it work within a group? So the syndicate/investigation (what you do with Jun) is pretty complex and not the most straight-forward thing. Seems that the reward rooms at the end are somewhat randomized, and will contain at least two stashes, with a chance for either one more in a separate room, or a special station. Be warned! Unveiling the mod gives you up to three choices on what the modifier will be. Do you know what trust and hate does? Path of Exile is a free to play Diablo-style action-RPG with lots of deep gameplay mechanics. The Syndicate is a very complex mechanic comprised of eighteen … You can improve a character's rank by executing them or any other option (whatever is on the right side) that adds rank instead of interrogating them. Transportation: Stop the caravan.Fortification: A fort appears in a map. Execute a member will promote them. 3 blessed orbs. It's a confusing as all hell system. There can be up to 4 items on each Syndicate member. So it can be used to get the people with the best rewards on there. They are in either a red circle or square. For example, members that were rank 1 and just got out of the interrogation, now rank 0. The higher the rank for someone, the more and better things they'll have in their safehouse stash. Manipulate the rank of people to ensure the correct one becomes the boss of a safehouse. You can get 20 intelligence for changing allies to rivals as a betrayal. Thanks you! +35% to all Elemental Resistances During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest The Wise Oak … In act 2, I promoted Haku and Jun said, "I'm not sure if that was a good idea, but I guess we don't have a choice. Execute a member will promote them. ( u/ManeatingMailbox ). How to progress: do events and execute/rank people up. The modifier will do nothing until it is taken to Jun, Veiled Master to unveil it. Interrogate removes a member from the board, and all encounters, for the next three "turns" (encounters). Members who Trust each other will occasionally show up to assist their friend in future encounters. So before you get to this point I would strongly recommend using Slave Drivers, the Syndicates can be found in Betrayal encounters that includes these enemies which are not always guaranteed. If the member was either alone or is the last one left, instead of Executing them, you can Bargain. There's no time limit. transmutes. You see how there are 4 divisions? I was wondering why executing a member increased his rank... Then I remembered the Immortal part Thanks for this! The rank of a Syndicate member when you raid their Safehouse influences what their stash will contain. Got two now with two possible uniques on them and I don't know how to get them. Hey this seems like the right place...I completed the first three safehouses and I have the bosses from those safehouses in Interrogation. Safehouse raids appear to be very similar to running a breachstone- you're presented with a long, narrow map that is fully revealed, and fight a boss in the end arena. Power over Ethernet (POE) Explained Part 2 - Demystifying POE Myths and misconceptions POE is a recently-developed technology, and many people are put off adopting it by the raft of conflicting or out-of-date information that is available on the subject. Ranks are Unranked-> Sergeant -> Lieutenant -> Captain. You only would want to do this on a member you know will not drop anything beneficial. Thus you get best loot results. You can send an awful lot of guys away for 4 points a turn before you get +30. I'm not sure what this does yet. IMO, you want to get max rank and never use the interrogate option (-1 rank) if possible (even choosing the "do nothing" execute option when at max rank) to ensure best rewards / choices. Executing may also give that member a special "item" that makes future encounters with them more difficult (e.g. The leader will be removed from leadership when this happens. If multipl… So by destroying these items, you are basically taking away their buffs, making the fights against them easier. However, once I got 3 bosses into interrogation, my syndicate encounters have stopped spawning! 1 Abilities 2 Fight 2.1 The Forbidden Vault 2.2 The Unearthed Hideout 2.3 The Sculpture Garden 2.4 Safehouse 3 Video 4 Exclusive Drops 5 Veiled modifier 6 See Also 7 Version history Carpet Mortar Deals 931 to Physical Damage 25% of Physical Damage … A small list on what Syndicate Members to put where. You can tell from the chart. They're HANDS DOWN the best rewards in the game. Each map/zone in which you complete a Syndicate mission is considered a "turn" (there can be up to 3 Syndicate members that spawn in a mission, from what I've seen). Hmm, that's interesting. Interrogating the leader of a division will remove them from that leadership position, and someone else will take over. Again, this only happens occasionally. The Syndicate Mastermind. Small Intelligence bonus, plus becoming Trusted with another member. You'll still probably be able to interact with both of them after. To do that, see the next segment. OR you hover between rank 2 and 3: rank 3 interrogate, then rank 2 execute, repeat. And I'm sure there I'm missing something, but I hope this helps! Press question mark to learn the rest of the keyboard shortcuts. The boss fight at the end of the map consists of the Division Leader (the guy in the box/circle on the board), plus all of the Syndicate members associated with that division. Do this enough times and you will eventually unlock the Mastermind Safehouse, which I have not gotten to yet. Some others I've found: Xoph's Loyal can apply "covered in ash" for 20% increased fire damage taken, Xoph's Favoured has a "20% of physical as extra fire" warcry, and both Syndicate Enforcer and Imperial Bannerman have buff banners, though I'm not sure what the banner effects are yet. Alternate of the same tier mod is very useful for getting maps that you've missed, and in this way you can make sure you have the map bonus for every map up to tier 10. Haku - both right side choices seem to be the strongest options when they are basically buffs to Syndicate. 'M not sure what these do yet towards unlocking it as a crafting for. Agree, you have two people to talk to ), the master encounters as! The choice, should I destroy the items drop when they are either... Rank 2 and 3: rank I signified by having one star on their card as for has... 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